Memory Math
Using this block A version of the memory card game with 10 cards. Players find all of the…
Using this block A version of the memory card game with 10 cards. Players find all of the…
A version of the memory card game with 12 cards. One card is an image and the match is text. Players find all of the matches within the time limit.
This is a combination game and assessment block. You might also consider it practice or instruction. All the things! The player rolls a die to advance through the game. Caves send the player back, trees can be climbed to the next row. If a player lands on one type of square, they must answer a problem to advance. A second type of square asks a harder problem but the player advances twice as far.
The drag_blank block is an assessment block in which the player drags a block into a blank to complete a statement. There can be from 1 to 4 blanks on a page.
This block has terms and descriptions or definitions. The player clicks on the term and its match. I
This block is called the drag_in_sequence block because it can be used any time the game designer wishes to have categories in sequence, and have the player drag the item to the appropriate category.
As the name implies, the drag one item into categories block has categories and the player drags items on to the category that fits. EACH CATEGORY CAN ONLY BE USED ONCE. If you want to use a category more than once, choose the Drag N Items into Categories block.
Using this Block As the name implies, this block has categories and the player drags items on to…