- Chasing Maze – IN PROGRESS
- Dodge and collect game
- Drag N items into categories (assessment)
- Matching terms (assessment)
- Moving targets game
- Put items in sequence
- Maze
Dodge and Collect Game
Summary
The player must collect certain items and avoid others. When a set number of the items are collected, the player wins. This game can be played on a computer or tablet.
Game Mechanics
This is a game block where the player is moving across the screen from left to right at a constant speed and can use arrows to move up or down. Coming into contact with an image on the screen will either collect it or cost health points.
Winning and losing
The object of the game is to collect a certain type of item and dodge other types of items. When the player’s piece comes in contact with the “good” item, the number collected increases. When all of the “good” items are collected, you win. The player begins the game with a number of health points, set in the config file. Each collision with a “bad” item loses a health point. When all health points are gone, the player loses.
Examples
For an example of this game, check out this tractor game.
Drag into N items into Categories assessment
Use this block to test students knowledge of any subject. In the config file, set the categories, which can be anything from a historical period to a mathematics principle. Categories can be an image
Timed Moving Targets Block
As far as function, this is similar to the moving targets block but code-wise, it is somewhat different.